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RGB Underglow Behavior

Summary

This page contains RGB Underglow behaviors supported by ZMK.

RGB Action Defines

RGB actions defines are provided through the dt-bindings/zmk/rgb.h header, which is added at the top of the keymap file:

#include <dt-bindings/zmk/rgb.h>

This will allow you to reference the actions defined in this header such as RGB_TOG.

Here is a table describing the action for each define:

DefineAction
RGB_ONTurns the RGB feature on
RGB_OFFTurns the RGB feature off
RGB_TOGToggles the RGB feature on and off
RGB_HUIIncreases the hue of the RGB feature
RGB_HUDDecreases the hue of the RGB feature
RGB_SAIIncreases the saturation of the RGB feature
RGB_SADDecreases the saturation of the RGB feature
RGB_BRIIncreases the brightness of the RGB feature
RGB_BRDDecreases the brightness of the RGB feature
RGB_SPIIncreases the speed of the RGB feature effect's animation
RGB_SPDDecreases the speed of the RGB feature effect's animation
RGB_EFFCycles the RGB feature's effect forwards
RGB_EFRCycles the RGB feature's effect reverse
RGB_COLOR_HSBSets a specific HSB (HSV) value for the underglow

Behavior Binding

  • Reference: &rgb_ug
  • Parameter #1: The RGB action define, e.g. RGB_TOG or RGB_BRI
  • Parameter #2: Only applies to RGB_COLOR_HSB and is the HSB representation of the color to set (see below for an example)
HSB Values

When specifying HSB values you'll need to use RGB_COLOR_HSB(h, s, b) in your keymap file.

Value Limits:

  • Hue values can not exceed 360 (degrees)
  • Saturation values can not exceed 100 (percent)
  • Brightness values can not exceed 100 (percent)

Examples

  1. Toggle underglow on/off

    &rgb_ug RGB_TOG
  2. Set a specific HSB color (green)

    &rgb_ug RGB_COLOR_HSB(128,100,100)

Split Keyboards

RGB underglow behaviors are global: This means that when triggered, they affect both the central and peripheral side of split keyboards.