Mod-Morph Behavior
Summary
The Mod-Morph behavior sends a different keypress, depending on whether a specified modifier is being held during the keypress.
- If you tap the key by itself, the first keycode is sent.
- If you tap the key while holding the specified modifier, the second keycode is sent.
Mod-Morph
The Mod-Morph behavior acts as one of two keycodes, depending on if the required modifier is being held during the keypress.
Configuration
An example of how to implement the mod-morph "Grave Escape":
/ {
behaviors {
gresc: grave_escape {
compatible = "zmk,behavior-mod-morph";
label = "GRAVE_ESCAPE";
#binding-cells = <0>;
bindings = <&kp ESC>, <&kp GRAVE>;
mods = <(MOD_LGUI|MOD_LSFT|MOD_RGUI|MOD_RSFT)>;
};
};
};
Note that this specific mod-morph exists in ZMK by default using code &gresc.
Behavior Binding
- Reference:
&gresc - Parameter: None
Example:
&gresc
Mods
This is how you determine what modifiers will activate the morphed version of the keycode.
Available Modifiers:
MOD_LSFTMOD_RSFTMOD_LCTLMOD_RCTLMOD_LALTMOD_RALTMOD_LGUIMOD_RGUI
Example:
mods = <(MOD_LGUI|MOD_LSFT|MOD_RGUI|MOD_RSFT)>;
Advanced configuration
keep-mods
When a modifier specified in mods is being held, it won't be sent along with the morphed keycode unless it is also specified in keep-mods. By default keep-mods equals 0, which means no modifier specified in mods will be sent along with the morphed keycode.
For example, the following configuration morphs LEFT_SHIFT + BACKSPACE into DELETE, and morphs RIGHT_SHIFT + BACKSPACE into RIGHT_SHIFT + DELETE.
/ {
behaviors {
bspc_del: backspace_delete {
compatible = "zmk,behavior-mod-morph";
label = "BACKSPACE_DELETE";
#binding-cells = <0>;
bindings = <&kp BACKSPACE>, <&kp DELETE>;
mods = <(MOD_LSFT|MOD_RSFT)>;
keep-mods = <(MOD_RSFT)>;
};
};
};